Digital Sound & Music: Concepts, Applications, & Science, Chapter 2, last updated 6/25/2013
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Figure 2.58 Creating a square wave in Java
2.4 References
In addition to references cited in previous chapters:
Burg, Jennifer. The Science of Digital Media. Prentice-Hall, 2008.
Everest, F. Alton. Critical Listening Skills for Audio Professionals. Boston, MA: Course
Technology CENGAGE Learning, 2007.
Jaffee, D. 1987. "Spectrum Analysis Tutorial, Part 1: The Discrete Fourier Transform.
Computer Music Journal 11 (2): 924.
__________. 1987. "Spectrum Analysis Tutorial, Part 2: Properties and Applications of the
Discrete Fourier Transform." Computer Music Journal 11 (3): 1735.
Kientzle, Tim. A Programmer's Guide to Sound. Reading, MA: Addison-Wesley Developers
Press, 1998.
Rossing, Thomas, F. Richard Moore, and Paul A. Wheeler. The Science of Sound. 3rd ed. San
Francisco, CA: Addison-Wesley Developers Press, 2002.
Smith, David M. Engineering Computation with MATLAB. Boston: Pearson/Addison Wesley,
2008.
Steiglitz, K. A Digital Signal Processing Primer. Prentice-Hall, 1996.
Java
Programming
Exercise:
Creating a
Sawtooth Wave in
Java
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